The Game Inventor's Guidebook (2008)
Allgemeine Daten
Herausgeber / Verlag(e):
Autor(en):
Illustrator(en):
keine Angabe
ISBN 978-1-60037-447-0
Seitenzahl: 263
Weitere Informationen:
»The definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! he presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.« (Verlag)
TB/Paperback im Format 15,5 x 22,8 cm.
Autor(en):
- Brian Tinsman
Illustrator(en):
keine Angabe
ISBN 978-1-60037-447-0
Seitenzahl: 263
Weitere Informationen:
»The definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! he presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.« (Verlag)
TB/Paperback im Format 15,5 x 22,8 cm.
Inhalt:
»How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between!« (Untertitel)